The disaster of Concord and its failure to attract the attention of players has been dissected and examined by most gaming journalists and industry experts in great detail.
The country’s nascent gaming industry must, like most industries and their players, patiently wait to understand the new social fabric, which is set to emerge. As we continue to find our foothold, it is important to identify what the government can do to make things easier — consider it a wishlist if you must, but it’s important to drum one up.
On July 11, the GST Council, headed by Finance Minister Nirmala Sitharaman, had decided to levy the highest slab of 28 per cent GST on the full value of money paid by users to play skill-based games, without any differentiation between games of skill and chance.
By Aditya Deshbandhu Hyderabad: The gaming industry is just like any other news domain where some weeks are extremely transformational and some more humdrum and simple. This week, a slow one is one where things from the world of gaming are more in line with general expectations rather than surprising. We look at three events […]
The video game industry has faced allegations of harassment and gender-based discrimination for decades, these problems have been quite prevalent even before #gamergate and Anita Sarkesian’s critique of the industry’s practices came to light. While the problematic portrayal of female characters in games is often considered to be the essence of the problem, the deeper […]
The recommendation follows a draft report titled 'Guiding Principles for the Uniform National-Level Regulation of Online Fantasy Sports Platforms in India' wherein the NITI Aayog has suggested the setting up a single, self-regulatory body for fantasy sports.